Supervision
I do not publish specific final project proposals (TFG/TFM) and only in some circumstances (when we have funding) I public PhD offers. This is because my specific research topics that can be modulated as such projects vary rapidly. Still, if any of the courses I have taught has been interesting for you, or if you are motivated by any of my publications it is certain that we can fit a project of your interest within those lines. I am always full of ideas for projects within the following topics:
- Render / light transport simulation
- Transient / non-line-of-sight imaging
- Image editing
Current students
- [ PhD ] Jorge García
- [ PhD ] Sergio Cartiel
- [ PhD ] Néstor Monzón
Former students
- [ BSc ] Miguel Angel Luquin Estudio de técnicas de reducción de varianza para acelerar la convergencia en renderizado Monte Carlo Graduated in 07/2026
- [ BSc ] Diego Viñuales Diseño de algoritmos adaptativos y optimizados de integración numérica para integrales complejas aplicado a un programa de renderizado Graduated in 07/2026
- [ PhD ] Pablo Luesia Generalized and Efficient Non-Line-of-Sight Imaging Graduated in 07/2026
- [ BSc ] David Jiménez Renderizado transitorio de materiales con retrasos temporales Graduated in 09/2025
- [ PhD ] Juan Raúl Padrón Modeling and Rendering of Multi-scale Materials Graduated in 09/2025
- [ MSc ] Sergio Cartiel Adaptive light transport analysis and simulation Graduated in 07/2024
- [ MSc ] Pedro Pérez Técnicas para renderizado espectral en tiempo real Graduated in 07/2024
- [ MSc ] Jorge García Bridging time-resolved forward and inverse light transport Graduated in 07/2024
- [ MSc ] Saul Flores Aproximacion numérica mediante algoritmos genéticos optimizados con descenso de gradiente en sistemas heterogéneos Graduated in 07/2024
- [ BSc ] Ismael Tienda Técnicas de muestreo para simulación de transporte de luz sin línea de visión Graduated in 09/2023
- [ MSc ] Fernando García Physically-Based Sky and Atmosphere Rendering in Real-Time Graduated in 02/2023
- [ MSc ] Néstor Monzón Real-time rendering of underwater scenes based on data and an approximation to multiple scattering Graduated in 12/2022
- [ MSc ] Enrique Bauza Integration through genetic programming on heterogeneous systems Graduated in 10/2022
- [ BSc ] Diego Bielsa Modelo físico de apariencia para piel de reptiles Graduated in 10/2022
- [ BSc ] Sergio Cartiel Técnicas de integración numérica para generación de imágenes sintéticas Graduated in 07/2022
- [ BSc ] Néstor Monzón Modelado de geometría mediante Signed Distance Functions y desarrollo de algoritmos para su intersección Graduated in 07/2021
- [ BSc ] Adrián Samatán Exploración de superficies cuádricas como primitivas de renderizado Graduated in 12/2020
- [ BSc ] Félix Bernal Rendering de iluminación directa y single-scattering utilizando control variates multidimensionales Graduated in 10/2020
- [ BSc ] Fernando del Molino Operadores software para el filtrado de imágenes con luz polarizada Graduated in 12/2018
- [ BSc ] Miguel Crespo Renderizado adaptativo mediante técnicas de cuadratura Graduated in 10/2018
- [ PhD ] Ana B. Cambra Scene understanding for interactive applications Graduated in 02/2018
- [ BSc ] Adrián Alejandre Generación de imágenes sintéticas optimizadas para representaciones masivas de apariencia Graduated in 12/2017
- [ MSc ] Javier García Barcos Extracción automática de materiales a partir de fotografías mediante Optimización Bayesiana Graduated in 06/2017
- [ BSc ] Francisco J. Fabre Simulación Adaptativa de Iluminación Global Graduated in 07/2016
- [ BSc ] Miguel Marín Operador de tone mapping en tiempo real Graduated in 12/2015
- [ BSc ] Adrián Marín Iluminación global aproximada en tiempo real mediante “deferred shading”. Graduated in 02/2015
- [ MSc ] David Osante Fotografía computacional para el filtrado de la polarización en fase de post-proceso. Graduated in 12/2013
- [ MSc ] Israel Aznar Reducción de ruido en señales de vídeo Graduated in 12/2011