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ABOUT

PERSONAL DETAILS
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ABOUT ME

Hi! My name is Dani. I got my BSc and MSc in Computer Science at the Universidad de Zaragoza, and I’m currently a PhD student in the Graphics and Imaging Lab, under the supervision of Prof. Belen Masia and Prof. Diego Gutierrez. My research interests span understanding and modeling user’s attention in multimodal environments, including virtual reality, but I’m always looking forward to learning something new. During my PhD, I've been lucky to do a (virtual) research stay in Adobe Research (San Jose), under the supervision of Dr. Xin Sun.

Good news! I'm the recipient of a PhD competitive grant from the Gobierno de Aragon (2020-2024).

"He said: One day, you'll leave this world behind, so live a life you will remember." (The Nights, Avicii ◢◤)

HOBBIES

My main passion is training calisthenics. It is a form of strength training consisting of a variety of movements that are often performed with minimal equipment, as bodyweight exercises: From easy, simple pull-ups and push-ups, to harder (really, really harder) movements such as handstand, straddle planche or front lever. Training calisthenics allows me to free my mind and release tensions. Give it a try!

I also enjoy reading and watching films and series. I have no clear preference between different genres, but I the films I absolutely most enjoy are the catastrophic ones. "2012", "The day after tomorrow", "Geostorm"... Weird, isn't it?

 

FIND ME ON...

                              

 

CONTACT

Graphics & Imaging Lab
Lab 2.06, Ada Byron Building
C/ Maria de Luna, 3
Zaragoza, Spain

  danims@unizar.es


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PUBLICATIONS

2022

ScanGAN360: A Generative Model of Realistic Scanpaths for 360º Images

Daniel Martin, Ana Serrano, Alex Bergman, Gordon Wetzstein, and Belen Masia

IEEE Transactions on Visualization and Computer Graphics (Proc. of IEEE VR), 2022
★ Best Journal Track Paper Award ★

PDF Project page Slides Video presentation Bibtex Journal (JCR Q1)

Multimodality in VR: A survey

Daniel Martin*, Sandra Malpica* Diego Gutierrez, Belen Masia, and Ana Serrano

ACM Computing Surveys, 2022

PDF ACM Computing Surveys Bibtex Journal (JCR Q1)

SST-Sal: A Spherical Spatio-Temporal Approach for Saliency Prediction in 360º Videos

Edurne Bernal, Daniel Martin, Diego Gutierrez, and Belen Masia

Computers and Graphics (Proc. CEIG), 2022 - To appear

PDF Project page Bibtex Journal (JCR Q2)

DriveRNN: Predicting Drivers' Attention with Deep Recurrent Networks

Blanca Lasheras-Hernandez, Belen Masia, and Daniel Martin

Proc. of the Spanish Computer Graphics Conference (CEIG), 2022

PDF Code Bibtex Conference

A Probabilistic Time-Evolving Approach to Scanpath Prediction

Daniel Martin, Diego Gutierrez, and Belen Masia

arXiv Preprint: arxiv:2204.09404

PDF Code Bibtex arXiv Preprint
2020

Imperceptible manipulation of lateral camera motion for improved virtual reality applications

Ana Serrano*, Daniel Martin*, Diego Gutierrez, Karol Myszkowski, and Belen Masia

Transactions on Graphics (Proc. SIGGRAPH Asia), 2020

PDF Project page Slides Presentation (Youtube) Bibtex Journal (JCR Q1)

Panoramic convolutions for 360º single-image saliency prediction

Daniel Martin, Ana Serrano, and Belen Masia

CVPR's Fourth Workshop on Computer Vision for AR/VR, 2020

PDF Bibtex Code & Data Workshop
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INTERNSHIPS

2022

Jun 2022 - Sep 2022


Research intern at Adobe Research (San Jose), under the supervision of Dr. Xin Sun.

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Orange-colored subjects are Master's.

Red-colored subjects are Bachelor's.

CURRENT SUPERVISED STUDENTS

FORMER STUDENTS

We are always looking for motivated students to do their BSc and MSc thesis.
Check our group’s page and contact us if you are interested!

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PROFESSIONAL SERVICE

  • PROGRAM COMMITTEE MEMBER
  • ACM Symposium on Applied Perception (SAP) (2022)

    Spanish Computer Graphics Conference (CEIG) (2022)

  • REVIEWER
  • Total reviews: 19

  • SIGGRAPH (2022)

    Total: 1

    IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) (2022)

    Journal Track: 3

    Conference Track: 3

    Eurographics (2022)

    Total: 1

    MobileHCI (2022)

    Total: 1

    ACM Symposium on Virtual Reality Software and Technology (VRST) (2021)

    Total: 1

    Spanish Computer Graphics Conference (CEIG) (2022)

    Total: 1

  • ACM Transactions on Graphics (TOG) (2021)

    Total: 1

    Computers and Graphics (C&G) (2022)

    Total: 2

    IEEE Transactions on Mobile Computing (IEEE TMC) (2022)

    Total: 1

    Virtual Reality (VIRE) (2021)

    Total: 1

    IEEE Transactions on Circuits and Systems for Video Technology (TCSVT) (2021)

    Total: 1

    Graphics and Visual Computing (2021)

    Total: 1

    Multimedia Systems (2021)

    Total: 1

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PERSONAL MILESTONES

  • AWARDS
  • 2022

    Best Journal Track Paper Award

    Conference: IEEE VR 2022 Paper: ScanGAN360: A Generative Model of Realistic Scanpaths for 360º Images
  • EDUCATION
  • 2019
    2023
    Zaragoza

    PhD Programme

    Graphics & Imaging Lab - Universidad de Zaragoza

    🞿 [Dec 2020] - 4 year competitive Ph.D. grant. Awarded by the Spanish Government (DGA)
  • 2018
    2020
    Zaragoza

    MSc - Computer Science

    Universidad de Zaragoza

    🞿 [Jan 2020] - Honorary Mention (MSc final disseration)
  • 2014
    2018
    Zaragoza

    BSc - Computer Science

    Universidad de Zaragoza

    🞿 [Nov 2018] - Award "Future Engineer" to the best BSc record 🞿 [Jul 2018] - Honorary Mention (BSc final disseration)