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An Ada program consists of a set of partitions, which can execute in
parallel with one another, possibly in a separate address space, and
possibly on a separate computer.
Post-Compilation Rules
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A partition is a program or part of a program that can be invoked from
outside the Ada implementation. For example, on many systems, a
partition might be an executable file generated by the system linker.
The user can explicitly assign library units to a partition. The
assignment is done in an implementation-defined manner. The compilation
units included in a partition are those of the explicitly assigned
library units, as well as other compilation units needed by those
library units. The compilation units needed by a given compilation unit
are determined as follows (unless specified otherwise via an
implementation-defined pragma, or by some other implementation-defined
means):
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A compilation unit needs itself;
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If a compilation unit is needed, then so are any compilation units upon
which it depends semantically;
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If a library_unit_declaration is needed, then so is any corresponding
library_unit_body;
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If a compilation unit with stubs is needed, then so are any
corresponding subunits.
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The user can optionally designate (in an implementation-defined manner)
one subprogram as the main subprogram for the partition. A main
subprogram, if specified, shall be a subprogram.
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Each partition has an anonymous environment task, which is an implicit
outermost task whose execution elaborates the library_items of the
environment declarative_part, and then calls the main subprogram, if
there is one. A partition's execution is that of its tasks.
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The order of elaboration of library units is determined primarily by the
elaboration dependences. There is an elaboration dependence of a given
library_item upon another if the given library_item or any of its
subunits depends semantically on the other library_item. In addition, if
a given library_item or any of its subunits has a pragma Elaborate or
Elaborate_All that mentions another library unit, then there is an
elaboration dependence of the given library_item upon the body of the
other library unit, and, for Elaborate_All only, upon each library_item
needed by the declaration of the other library unit.
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The environment task for a partition has the following structure:
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task Environment_Task;
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task body Environment_Task is
... (1) -- The environment declarative_part
-- (that is, the sequence of library_items) goes here.
begin
... (2) -- Call the main subprogram, if there is one.
end Environment_Task;
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The environment declarative_part at (1) is a sequence of
declarative_items consisting of copies of the library_items included in
the partition. The order of elaboration of library_items is the order in
which they appear in the environment declarative_part:
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The order of all included library_items is such that there are no
forward elaboration dependences.
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Any included library_unit_declaration to which a pragma Elaborate_Body
applies is immediately followed by its library_unit_body, if included.
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All library_items declared pure occur before any that are not declared
pure.
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All preelaborated library_items occur before any that are not
preelaborated.
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There shall be a total order of the library_items that obeys the above
rules. The order is otherwise implementation defined.
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The full expanded names of the library units and subunits included in a
given partition shall be distinct.
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The sequence_of_statements of the environment task (see (2) above)
consists of either:
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A call to the main subprogram, if the partition has one. If the main
subprogram has parameters, they are passed; where the actuals come from
is implementation defined. What happens to the result of a main function
is also implementation defined.
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or:
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A null_statement, if there is no main subprogram.
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The mechanisms for building and running partitions are implementation
defined. These might be combined into one operation, as, for example, in
dynamic linking, or "load-and-go" systems.
Dynamic Semantics
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The execution of a program consists of the execution of a set of
partitions. Further details are implementation defined. The execution of
a partition starts with the execution of its environment task, ends when
the environment task terminates, and includes the executions of all
tasks of the partition. The execution of the (implicit) task_body of the
environment task acts as a master for all other tasks created as part of
the execution of the partition. When the environment task completes
(normally or abnormally), it waits for the termination of all such
tasks, and then finalizes any remaining objects of the partition.
Bounded (Run-Time) Errors
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Once the environment task has awaited the termination of all other tasks
of the partition, any further attempt to create a task (during
finalization) is a bounded error, and may result in the raising of
Program_Error either upon creation or activation of the task. If such a
task is activated, it is not specified whether the task is awaited prior
to termination of the environment task.
Implementation Requirements
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The implementation shall ensure that all compilation units included in a
partition are consistent with one another, and are legal according to
the rules of the language.
Implementation Permissions
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The kind of partition described in this clause is known as an active
partition. An implementation is allowed to support other kinds of
partitions, with implementation-defined semantics.
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An implementation may restrict the kinds of subprograms it supports as
main subprograms. However, an implementation is required to support all
main subprograms that are public parameterless library procedures.
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If the environment task completes abnormally, the implementation may
abort any dependent tasks.
NOTES
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(8) An implementation may provide inter-partition communication
mechanism(s) via special packages and pragmas. Standard pragmas for
distribution and methods for specifying inter-partition communication
are defined in See section E Distributed Systems (normative). If no such mechanisms
are provided, then each partition is isolated from all others, and
behaves as a program in and of itself.
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(9) Partitions are not required to run in separate address spaces. For
example, an implementation might support dynamic linking via the
partition concept.
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(10) An order of elaboration of library_items that is consistent with
the partial ordering defined above does not always ensure that each
library_unit_body is elaborated before any other compilation unit whose
elaboration necessitates that the library_unit_body be already
elaborated. (In particular, there is no requirement that the body of a
library unit be elaborated as soon as possible after the
library_unit_declaration is elaborated, unless the pragmas in subclause
See section 10.2.1 Elaboration Control, are used.)
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(11) A partition (active or otherwise) need not have a main subprogram.
In such a case, all the work done by the partition would be done by
elaboration of various library_items, and by tasks created by that
elaboration. Passive partitions, which cannot have main subprograms, are
defined in See section E Distributed Systems (normative).
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