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A program unit is either a package, a task unit, a protected unit, a
protected entry, a generic unit, or an explicitly declared subprogram
other than an enumeration literal. Certain kinds of program units can be
separately compiled. Alternatively, they can appear physically nested
within other program units.
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The text of a program can be submitted to the compiler in one or more
compilations. Each compilation is a succession of compilation_units. A
compilation_unit contains either the declaration, the body, or a
renaming of a program unit. The representation for a compilation is
implementation-defined.
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A library unit is a separately compiled program unit, and is always a
package, subprogram, or generic unit. Library units may have other
(logically nested) library units as children, and may have other program
units physically nested within them. A root library unit, together with
its children and grandchildren and so on, form a subsystem.
Implementation Permissions
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An implementation may impose implementation-defined restrictions on
compilations that contain multiple compilation_units.
- 10.1.1: Compilation Units - Library Units
- 10.1.2: Context Clauses - With Clauses
- 10.1.3: Subunits of Compilation Units
- 10.1.4: The Compilation Process
- 10.1.5: Pragmas and Program Units
- 10.1.6: Environment-Level Visibility Rules
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