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	<title>Javier Marco</title>
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	<description>Tangible Interaction for Children</description>
	<pubDate>Tue, 26 Mar 2013 16:17:25 +0000</pubDate>
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		<title>NIKVision at TEI&#8217;13</title>
		<link>http://webdiis.unizar.es/~jmarco/?p=432</link>
		<comments>http://webdiis.unizar.es/~jmarco/?p=432#comments</comments>
		<pubDate>Mon, 04 Mar 2013 15:23:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[General]]></category>

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		<description><![CDATA[Seventh International Conference on Tangible, Embedded and Embodied Interaction
FabLab, universitat Pompeu Fabra. Barcelona. Spain
February, 2013
NIKVision had a strong presence during the TEI&#8217;13 conference. We organized a Studio workshop where participants created their own toys and games for NIKVision using our ToyVision toolkit. also, NIKVision was shown during the TEI Demo session where assistant could play with the [...]]]></description>
			<content:encoded><![CDATA[<h2>Seventh International Conference on Tangible, Embedded and Embodied Interaction</h2>
<p>FabLab, universitat Pompeu Fabra. Barcelona. Spain</p>
<p>February, 2013</p>
<p>NIKVision had a strong presence during the <a href="http://www.tei-conf.org/13/" target="_blank">TEI&#8217;13</a> conference. We organized a Studio workshop where participants created their own toys and games for NIKVision using our ToyVision toolkit. also, NIKVision was shown during the TEI Demo session where assistant could play with the game created during the Studio and with other NIKVision games.<br />
<iframe frameborder="0" height="275" src="http://player.vimeo.com/video/60541122?color=ffffff" width="500"></iframe></p>
<p><a href="http://vimeo.com/60541122">ToyVision Studio at TEI&#8217;13</a> from <a href="http://vimeo.com/user1539814">Javier Marco</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><iframe frameborder="0" height="275" src="http://player.vimeo.com/video/60541121?color=ffffff" width="500"></iframe></p>
<p><a href="http://vimeo.com/60541121">ToyVision Demo session at TEI&#8217;13</a> from <a href="http://vimeo.com/user1539814">Javier Marco</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Picture gallery (click to enlarge):</p>
<p><a href="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00502.jpg"><img class="size-thumbnail wp-image-422 alignnone" title="Studio" src="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00502-150x150.jpg" alt="Studio" width="150" height="150" /></a><a href="http://webdiis.unizar.es/~jmarco/wp-content/uploads/imag1353.jpg"><img class="alignnone size-thumbnail wp-image-423" title="Studio" src="http://webdiis.unizar.es/~jmarco/wp-content/uploads/imag1353-150x150.jpg" alt="imag1353" width="150" height="150" /></a><a href="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00518.jpg"><img class="alignnone size-thumbnail wp-image-424" title="Studio" src="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00518-150x150.jpg" alt="Studio" width="150" height="150" /></a></p>
<p><a href="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00534.jpg"><img class="alignnone size-thumbnail wp-image-425" title="Studio" src="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00534-150x150.jpg" alt="Studio" width="150" height="150" /></a><a href="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00505.jpg"><img class="alignnone size-thumbnail wp-image-426" title="Studio" src="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00505-150x150.jpg" alt="Studio" width="150" height="150" /></a><a href="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00538.jpg"><img class="alignnone size-thumbnail wp-image-427" title="Demo at FabLab" src="http://webdiis.unizar.es/~jmarco/wp-content/uploads/dsc00538-150x150.jpg" alt="Demo at FabLab" width="150" height="150" /></a></p>
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		<title>TEI 2013 Studio</title>
		<link>http://webdiis.unizar.es/~jmarco/?p=393</link>
		<comments>http://webdiis.unizar.es/~jmarco/?p=393#comments</comments>
		<pubDate>Tue, 11 Dec 2012 17:16:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[General]]></category>

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		<description><![CDATA[I am organizing, together with Ian Oakley, Eva Cerezo and Sandra Baldassarri, a Studio workshop at the Seventh International Conference on Tangible, Embedded and Embodied Interaction (TEI&#8217;13), the next 10th February at the Pompeu-Fabra University in Barcelona (Spain)
http://www.tei-conf.org/13/studios
Studio participants will design and prototype tangible board-games for the NIKVision Tabletop. The goal of this studio is to give designers [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-395" title="toyvisiontei" src="http://webdiis.unizar.es/~jmarco/wp-content/uploads/toyvisiontei.jpg" alt="toyvisiontei" width="400" height="83" />I am organizing, together with <a href="http://www.whereveriam.org/work/" target="_blank">Ian Oakley</a>, <a href="http://webdiis.unizar.es/~ecb/" target="_blank">Eva Cerezo</a> and <a href="http://webdiis.unizar.es/~sandra/" target="_blank">Sandra Baldassarri</a>, a Studio workshop at the Seventh International Conference on Tangible, Embedded and Embodied Interaction (TEI&#8217;13), the next 10th February at the Pompeu-Fabra University in Barcelona (Spain)</p>
<p><a href="http://www.tei-conf.org/13/studios" target="_blank">http://www.tei-conf.org/13/studios</a></p>
<p>Studio participants will design and prototype tangible board-games for the NIKVision Tabletop. The goal of this studio is to give designers and developers hands-on experience of developing a functional prototype of a tangible tabletop application without the intrinsic difficulties of managing electronic sensors, actuators and machine vision algorithms. During the studio attendees will complete a simple but conceptually complete tangible board-game prototype by abstracting the technologies and keeping focus on the application behaviours and the interactions between users, objects and the system. This will be achieved through using the <a href="www.toyvision.org">ToyVision toolkit</a>, a set of software tools that lowers the threshold of prototyping both the “bits” and the “atoms” of interactive tabletop games.</p>
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