1.3.1.1.29 InputPin
An input pin is a pin that holds input values to be consumed by an action. An action cannot start execution if an input pin has fewer values than the lower multiplicity. The upper multiplicity determines how many values are consumed by a single execution of the action.
PinObjectNodeIsSelfValueInputPinActivityAction
Attribute
Description
boolean IsSelf [1..1]
Modelio extension: expresses that the pin represents the target object on which the action is executed.
string Value [1..1]
Value of the pin, if no connected edge exists.
Association
Description
Handler : ExceptionHandler [0..*]
Inputing : ActivityAction [0..1]
Input pins connected to the Action. These are among the total set of inputs.