Uses of Package robocode

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## Uses of Package
robocode

Classes in robocode used by robocode
_AdvancedRadiansRobot This class is used by the system as a placeholder for all *Radians calls in AdvancedRobot.
_AdvancedRobot This class is used by the system as a placeholder for all deprecated calls.
_Robot This class is used by the system, as well as being a placeholder for all all deprecated (meaning, you should not use them) calls.
AdvancedRobot A more advanced type of robot that allows non-blocking calls, custom events, and writes to the filesystem.
Bullet Represents a bullet.
BulletHitBulletEvent This event is sent to `onBulletHitBullet` when one of your bullets hits another bullet.
BulletHitEvent This event is sent to `onBulletHit` when one of your bullets hits another robot.
BulletMissedEvent This event is sent to `onBulletMissed` when one of your bullets has misses.
Condition Condition is used to define custom `waitFor` and custom events for a `AdvancedRobot`.
CustomEvent This event is sent to `onCustomEvent` when a custom condition is met.
DeathEvent This event is sent to `onDeath` when your robot dies.
Event The basic superclass of all Robocode events
HitByBulletEvent A HitByBulletEvent is sent to `Robot.onHitByBullet(robocode.HitByBulletEvent)` when you are hit by a bullet.
HitRobotEvent A HitRobotEvent is sent to `Robot.onHitRobot(robocode.HitRobotEvent)` when you collide with another robot You can use the information contained in this event to determine what to do.
HitWallEvent A HitWallEvent is sent to `Robot.onHitWall(robocode.HitWallEvent)` when you collide a wall.
MessageEvent A MessageEvent is sent to `TeamRobot.onMessageReceived(robocode.MessageEvent)` when a teammate sends you a message.
Robot The basic robot class that you will extend to create your own robots.
RobotDeathEvent This event is sent to `onRobotDeath` when another robot (not you) dies.
ScannedRobotEvent A ScannedRobotEvent is sent to `Robot.onScannedRobot(robocode.ScannedRobotEvent)` when you scan a robot.
SkippedTurnEvent A SkippedTurnEvent is sent to `AdvancedRobot.onSkippedTurn(robocode.SkippedTurnEvent)` when skipping a turn.
WinEvent This event is sent to `onWin` when your robot wins the round.

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